Avatar 101: Negative voice examples
The voice samples that make an avatar sound flat or wrong, each with a clip to listen to and the fix. Most problems are in how the sample is read, not in the microphone.
Your avatar speaks the way your voice sample does. This page lists only what goes wrong, with a short clip of each problem, so you can rule it out. Anything not on it is fine.
A good sample is 10 to 60 seconds of one person speaking clearly; 15 to 30 seconds is plenty. Formats and size limits are in Create an avatar.
The clips are not a template
Every clip is an invented voice with one problem added, so that the problem is the only thing that differs. Speak in your own way: any accent, language, pace or style works.
Why the voice matters
The voice sample drives more than how the avatar sounds:
- Lip sync. The avatar's mouth moves to its voice. A flat, quiet or muffled sample is a common reason the lips barely move or fall out of time with the words.
- How the avatar comes across. Its energy, warmth and character on every call come from your sample. A tired or monotone read gives an avatar that sounds bored, however good the portrait is.
- Generation. Atmee builds the avatar's talking clips from your portrait and voice together. A noisy or mixed sample can make the takes stiff or wrong, and Atmee refuses a sample shorter than 10 seconds or longer than 60.
How each problem is marked
- Won't work: Atmee refuses the sample.
- Likely to fail: the avatar usually sounds or moves wrong.
- May work: try it, and listen to the result.
Delivery
The most common problem isn't the microphone: it's a sample read without life. A voice that rises and falls, stresses the words that matter and sounds like it means what it says gives an avatar that does the same, with lips that move clearly. Read flat, and every answer comes out flat.
- Likely to failRead in a flat, even voiceThe avatar speaks the way your sample does. With little rise and fall, the voice sounds bored and the lips barely move.Fix: Talk the way you would to a friend: let your voice rise on questions, fall at the end of a sentence, and lean on the words that matter.
- Likely to failTired and listlessLow energy carries straight into the voice, so every answer sounds like the end of a long day.Fix: Record when you feel awake, sit or stand up straight, and speak a little louder and livelier than feels natural.
- Likely to failEach word read on its ownReading word by word, or reading out a list, gives the voice a choppy, robotic rhythm.Fix: Speak in whole sentences, as if you were explaining something. Tell a short story or talk freely instead of reading items out.
Recording
- Won't workShorter than 10 secondsThere is too little speech to learn a voice from, and Atmee refuses a sample under 10 seconds.Fix: Record 15 to 30 seconds; anything from 10 to 60 seconds works.
- Won't workLonger than 60 secondsAtmee refuses a sample over 60 seconds.Fix: Trim it to your best 15 to 30 seconds.
- Likely to failSomeone else speaks in part of the fileThe voice is learned from everyone in the file, so the avatar can drift between two people.Fix: Cut the other person's part out and keep only your own speech.
- Likely to failTwo people talking at the same timeOverlapping voices can't be pulled apart, so the voice comes out muddled.Fix: Record again on your own, in a quiet room.
- Likely to failMusic under the voiceThe music is learned as part of your voice and comes back as hum and warble.Fix: Record with no music playing.
- Likely to failBackground noiseChatter, traffic or a fan is learned along with your voice, and loud noise fails Atmee's check.Fix: Record somewhere quiet, with windows closed and fans off.
- Likely to failToo quietA quiet recording is mostly room sound. Atmee may refuse it, and the voice comes out thin.Fix: Hold the microphone or phone closer, about a hand's width from your mouth.
- Likely to failToo loud and distortedThe crackle is learned too, so it comes back in every word the avatar says.Fix: Move the microphone a little further away or turn the input level down, then record again.
- Likely to failLong silencesLong pauses leave too little speech, and silence at the start or end can fail Atmee's check.Fix: Trim the silence at the start and end, and keep pauses short.
- May workMuffled or far from the microphoneA muffled or distant voice loses the detail the voice needs, so the avatar sounds dull.Fix: Speak towards the microphone from close by, without covering it.
- May workRoom echoThe echo becomes part of the voice, so the avatar always sounds like it is in a bathroom.Fix: Record in a room with soft furnishings, like a bedroom, not a bare kitchen or hallway.
- May workPhone-call qualityA recorded call is thin and narrow, and the voice keeps that sound.Fix: Record with your phone's voice memo app, not over a call.
If the result isn't right
Replace the voice sample with a new one. A new voice builds a new version of the avatar, and you can switch back to the earlier one.
How to optimize your avatar says which fix to try first for what you see and hear.
Next steps
Avatar 101: Negative image examples
The portraits that animate badly, and what to use instead. Style is never the problem, and Atmee V2 takes half-body, full-body and even squatting shots, though chest-up animates best.
How to optimize your avatar
What to try when an Atmee V2 avatar looks wrong: another take, a small change to the photo, or a livelier voice.

